At least for me this character is.
This model is so far been a fun mess. It was fun creating the hi resolution model but it is still a hell of a fight to create a lower polygon model and UV map the thing. Although I can say this. You get better every time you try and do it.
My first two models were learning experiences. The first was to see if I could even accomplish getting a model into the game. The second was to come up with a workflow. As I have found out with this model it looks like my workflow is going to constantly evolve.
Links to cool people
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Monday, February 11, 2013
Saturday, February 2, 2013
Macquettes and light sources
So today my wonderful parents bought me a second pose-able lamp (the second after the one I got for christmas). I can say that I would not know a thing without good references from life. Their are so many new things you learn and with adjustable props you find new interesting light comps like the one I created below. besides being a refrence its also great practice creating forms when you shape the clay. This process can be a bit tedious if you don't love it. My experience with this is that making these objects is like solving a puzzle that I have seen the complete image on the cover. Sometimes things get moved around other times you get them perfect.
Also I can't stress how amazing two lights sources are!
Also I can't stress how amazing two lights sources are!