Wednesday, January 30, 2013

Drawing is important and stuff

So this first still life was a complete failure. Which is totally fine because it taught me that I cannot simply start with shapes and create something fantastic and accurate. I need to do a sketch of what I am looking at before I can start putting in tones and color. Still life stuff is tough to sit down to do because you know its going to be hard because your trying to understand things through trial and error and its going to be horrible. After I had created the first still life I felt so bad about it I didn't want to start another. Yesterday I found Irv Rudleys YouTube channel and the advice and steps he shows about his own technique struck a chord with me, so this morning I began the sketch below the awful still life and decided that there is seriously no other way around the fact that good painting takes hard effort from start to finish. If I am completely honest with myself I have not put my 100% effort into literally anything I've done in the past.

So today is a new day and their is always time to do more painting and go about it with a plan of attack.



Saturday, January 26, 2013

Blitzcrank redesign

This is the file I submitted to the contest. I'm worried about my monitor, I think it might be showing my files way to bright in photoshop and the result is that my work becomes way to dark when I get ready to show it.



EDIT: If you travel to this link http://m-div.deviantart.com/#/d5sytuv and download the file you can check out the PDF file that is a lot higher quality.

Wednesday, January 23, 2013

Time to polish!

Alright its time to tighten this guy up. I was shocked that some of the darker values came out basicly black when I created save for web files for this piece. I definitely gotta lighten some areas up and tighten some edges.


Monday, January 21, 2013

Frank Frazetta and Jim Murray

Jim Murray is one of my favorite artists. I had no idea how much Frank Frazetta had influenced him. The first thing I thought of when I saw the relationship between their artwork was that I could not believe how much Jim got away with putting Frazetta in his work without being called a clone. This is a really great example of defining how far you can take someone else's work as an influence and incorporate it into your own work. I think that's a question a lot of people have. How much is to much before I cross the line and just become a cheap imitation of my favorite artist? Personally I am going to use this as my benchmark.

Of course that doesn't mean I am condoning trying to rip other peoples work. Whatever you see about the work of another person that really appeals to you why not try and figure it out for yourself? Do some studies and learn that new trick whatever it is, and make it your own. Everyone doesn't have the same vision as you so if you learn to adapt and apply new things to your art you will grow.


Sunday, January 20, 2013

current still life and master studies begin tmorrow

So Today I gave myself a couple hours to do a more complex still life and it took me forever to nail any kind of likeness. I just can't seem to pick colors that are close to what I see when I first begin. So this will continue and I will also begin doing studies of the Hudson river school artists. I chose Albert Bierstadt because of the way he uses atmospheric perspective and his awesome mountain ranges.


Saturday, January 19, 2013

Still Life and some stuff about what I'm doing

So today is the day I begin to tackle my first focused piece. I am entering the league of legends Digi-art throwdown contest. I have been doing a lot of sketches and a small model to catch light on to do this one. I am taking this to a level I never thought was possible. I can't post anything yet, but before I submit (my first entry) the entry. I'm definitely going to post it here.



Friday, January 18, 2013

Still life

I realize I have been putting off doing still life practice. I've been telling myself that I'll always do it tomorrow or that I don't just have time right now. Well the fact is you have to make time. Nothings worse then saying you'll do something later especially when you know its something that won't come out the way you want it to. however that is the point of still life in the first place. You need to learn from life and if you always put it off your never going to get better.


Thursday, January 10, 2013

long time with no posts

I've been working on some 3d projects and a comic book that i have no digital evidence of currently.


its been alot of work to learn how to make items but today marks the day I finally figured out a fast workflow to make items for dota